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Steal My UI/UX Process in 2026 (Real Project Breakdown)

  • I’m breaking down my real UI/UX process in 2026, end to end.
    Tools used:
    Mobbin mobbin.com/agatha ( aff )
    Figma
    This is a project I’m actively working on — a healthcare product that needs to work across mobile and dashboard, with strict accessibility, branding constraints, and very specific users. No fake case study, no theory.
    0:00 This took me 12 years to learn
    0:36 The real project & constraints
    1:00 How I research UX properly
    2:55 Why I skip wireframes
    3:45 Feedback that changed everything
    4:44 When branding breaks UX
    5:53 Motion & polish
    7:01 Before vs after
    7:17 How I hand off to devs
    8:06 Shipping & final thoughts
    You’ll see:
    How I start every project by reading the PRD and understanding constraints
    Why I always analyse full app flows, not single screens
    How I use Mobbin to research real apps and UX patterns
    Why I skip low-fi wireframes and go straight into high-fi
    How feedback completely changed some key screens
    How I work with branding limitations (fonts, colors, accessibility)
    How I add motion, onboarding animations, and polish
    How I prepare everything for developers so they can actually build it
    By the end, you’ll see the before vs after — from a rough prototype to a fully designed, production-ready app.
    If you’re a UI/UX designer, product designer, founder, or PM, feel free to steal the process — just not the app idea ?
    Let me know in the comments if you want a deeper breakdown of any specific step.
    www.instagram.com/thedesignely/
    #UXDesign2026
    #ProductDesign
    #Figma
    #UXDesign
    #DesignProcess
    #AppDesign
    #UIUX

    Category : Образование

    #steal#my#ui#ux#process#2026#real#project#breakdown

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